AI Insights · Timothy · April 2022
Performance of Top 5 Gacha Games on Unified Platform in Norway Q1 2022
The top 5 gacha games in Norway showed varied performance in terms of downloads, revenue, and active users in Q1 2022, according to Sensor Tower.
Throughout the first quarter of 2022, the top 5 gacha games in Norway exhibited diverse trends in downloads, revenue, and active users. Here’s a closer look at how each game performed:
8 Ball Pool™ from Miniclip.com saw a gradual decline in weekly revenue, starting from approximately $10.5K at the end of December 2021 and dipping to around $6.6K by the end of March 2022. Weekly downloads fluctuated, peaking at 2.5K in late December but generally hovering around 1.4K to 1.7K for most of the quarter. Active users also saw a slight downward trend, moving from 36.5K at the start of the quarter to 32K by the end.
Nintendo Co., Ltd.'s Mario Kart Tour experienced a notable drop in weekly revenue, beginning at $2.7K and ending at $1.3K. Downloads similarly decreased, from 2.4K at the end of December to 673 by the last week of March. Active users fell from 17.4K to 11.8K over the same period.
Hero Wars: Alliance RPG by Nexters Global LTD showed significant fluctuations in weekly revenue, peaking at $24.3K in mid-February before dropping to $5.8K by the end of March. Downloads also varied, reaching a high of 3.8K in late February but falling to 505 by the end of the quarter. Active users saw a substantial increase in late February, hitting 6.2K, but then tapered off to around 3.5K by the end of March.
River Game HK Limited's Top War: Battle Game exhibited a steady weekly revenue trend, with minor fluctuations and a peak of $12.2K in mid-March. Downloads saw a peak of 2.7K in late January, but generally trended downward, ending at 574 by the last week of March. Active users reached a high of 7.2K in late January but decreased to 3.7K by the end of the quarter.
Finally, Idle Mafia from DianDian Interactive Holding showed a mixed performance. Weekly revenue varied, peaking at $3.9K in mid-January and ending at $2.2K by late March. Downloads saw a high of 1.8K in late January but decreased to 814 by the end of the quarter. Active users steadily grew from 3.7K at the beginning of the quarter to 7.3K in early March, before declining slightly to 5.6K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.